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FIFA MANAGER 12

RELEASE NOTES 

FIFA MANAGER 12 that will be released this year is the eleventh edition of the franchise, and clearly focuses on the offline mode and offers a huge number of more than 700 new features and improvements. As a manager in FM12 you have complete control over the management of a modern football club. In the game you are responsible for the line-up, the tactics and training of your team, for signing the right players and the extension of your club facilities and the stadium. 

The special highlights in FM12 are the FIFA license, the FIFA 3D engine, more than 41,000 licensed players, 13,000 of whom come with original player pictures, the player manager and national team manager mode, the Create-a-Club mode and the Match Prognosis Tool as well as a unique, comprehensive editor.


Features: 
  • Is now included on disc. Build your Ultimate Team from the best football stars by earning, buying, selling and trading players and items in the massive FIFA Ultimate Team online community. Create and manage multiple squads and take them into competition in online and solo single-player tournaments, all dynamically updated each week.
  • Enjoy new ways to take on opponents, more time on the ball to make decisions, and complete control of the pace of the game. Utilize close dribble touches in tight spaces, on the wings, and even while fending off an opponent.
  • Two years in development, the new physics engine is built to deliver real-world physicality in every interaction on the pitch. Experience an infinite variety of natural and believable outcomes in every contact. Players feel more resilient on the ball, push and pull during the fight for possession, and recover from light challenges more easily, preserving their natural momentum.
  • Redesigned menu system for fast and easy navigation, featuring customizable Main Menu based on arena player, Virtual Pro and favorite club.
  • Matches now have a real-world broadcast look and feel. Dramatically improved lighting, more authentic crowds, and new default camera make every game feel special.
  • A central experience in EA SPORTS Football Club that enables fans to represent their club and compete against rival clubs in everything they do in FIFA 12. Earn club points to lift your club higher in the Support Your Club League Tables or help them avoid relegation. Virtual league tables are reset each week to create new challenges, renewed rivalries, and fresh storylines.
  • For the first time ever, everything within FIFA 12, and against friends, is measured in a meaningful way. Every match matters. Earn experience points and level up to build status. Track friends, challenges and status through the web. Share and compare accomplishments and spread the news on social channels like Facebook. Plus, real-world storylines will drive content. Gamers will relive crucial real-world events through regular challenges so that FIFA 12 will look, feel and play like the real-world season.
  • The Player Impact Engine monitors contact between players in real-time, analyzing the force of the collision and impact on the body to detect real injuries, creating a deeper more challenging Career Mode. Manage new types of injuries and the risk of sending a player onto the pitch who isn’t fully healed.
  • Re-designed defending mechanism fundamentally changes the approach to defending by placing equal importance on positioning, intercepting passes and tackling at the right moment. Tactics and timing are crucial.
  • For the first time ever, two broadcast teams will be featured – Martin Tyler and Alan Smith and Clive Tyldesley and Andy Townsend. Fans can customize audio to their preferred commentators for any matches.
  • Over 500 officially licensed clubs and more than 15,000 players.
  • CPU players have been infused with self-awareness and aptitude, enabling them to make decisions based on their own skills as well as the strengths and attributes of their teammates. Players who possess exceptional vision, for example, will see opportunities for through balls that other players won’t. Real Madrid’s Kaká will be more likely to pick out a run from a teammate farther away than a player with poorer vision. Additionally, teams will vary their attack based on the strengths of their players on the pitch, and the weaknesses of opposing players, creating a more authentic experience and greater variety of matches.

Minimum Requirements
  • CPU with Dual core processor (Core duo 2 or better), Intel Core2Duo @ 1.8Ghz    
  • 1 Gigabyte of RAM (2 GB required for Windows® Vista / Windows® 7)    
  • ATI Radeon™ HD 3600, NVIDIA GeForce 6800 GT, Intel’s Sandy Bridge (HD Graphics 2000) and Ivy Bridge (HD Graphics 3000) DirectX® 9.0c Compatible 3D accelerated 256 MB video card or equivalent (must support Shader Model 3.0 or above)    
  • DirectX® 9.0c    
  • Windows® XP SP2, Windows® Vista, Windows® 7 
  • Approximately 8 GB hard drive space (Depending on the language chosen)    
  • DirectX® 9.0c Compatible Sound Card    
  • 32 bit 
  • DVD-ROM drive    
  • 512Kbps or greater broadband connection for online gameplay

.: Screen Shot & Trailer :.

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