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Combat Mission : Battle For Normandy

RELEASE NOTES 

Combat Mission - Battle for Normandy (CM:BN) faithfully recreates the experience of tactical land warfare in Western France during World War Two. Using the unique Turn-Based (WeGo)/Real-Time hybrid game system of our proprietary CMx2 battle engine, the first installment in this new series covers the three months after the Allied D-Day landings in Normandy in June 1944, from Operation Overlord in June through the Cobra Breakout in August.

At the player's fingertips are a large array of carefully researched US and German Army formations, equipment, and vehicles (click here for a preliminary Table of Organization & Equipment) in what is probably the most versatile, genuine and powerful battlefield simulation to date.

Features: 
    • Both RealTime (pausable) or WeGo (turn based, simultaneous turn execution) game modes
    • 2-player Game Modes with Realtime over TCP/IP (LAN, Internet), WeGo with PBEM (Play by Email) or Hotseat
    • Story driven semi-dynamic campaigns, stand alone (non-campaign) battles, QuickBattle generator, and full featured Editor guarantee endless replayability
    • Allied vs. Axis, Allied vs. Allied and Axis vs. Axis play options
    • Full featured Game and Map Editor to create your own battles and maps - even campaigns - or edit existing battles and maps
    • New hierarchical interface to visually select specific vehicles, equipment, and other options for your scenarios
    • Unique and diverse mission objectives for each side, including several objective types (e.g. exit zones, unit and terrain based objectives) that can be hidden or known
    • Improved Scenario briefing format, including a new Designer Notes subsection
    • "Reduced headcount" option to simulate previously depleted formations
    • Redesigned Quick Battle Generator that includes the ability to "purchase" and "cherry pick" individual units (similar interface as in Editor)
    • Unique new optional Rarity system which allows players to include rare units without degrading their ability to have a viable combat force
    • Players can now preview maps before playing
    • The map can either be manually or randomly selected
    • Meticulously researched TO&E which can be customized by the player
    • Comprehensive depiction and modeling of US Army forces, including Infantry, Armored Infantry, Airborne, Armored, and more
    • Wide range of German Army (Heer) forces, including Panzergrenadiers, Pioniers, Füsiliers, Sturmgeschütz, Panzer formations, and more
    • Dozens of detailed US and German vehicles including tanks, halftracks, self-propelled artillery, trucks, and more
    • Dozens of detailed US and German weapons, from small arms like the M1 Garand rifle or MP40 machinepistol, to large crew-served weapons such as mortars and AT Guns.

      Minimum Requirements

        • Operating System: Windows XP/Vista/Win7
        • Processor: Pentium IV 1.8 GHz or equivalent speed AMD processor
        • Video Card: GeForce 5200 or Radeon 9200 (32 Megabyte VRAM or better and must support 1024x768 or higher resolution) in OpenGL
        • Sound Card: DirectX 9 compatible Sound Card
        • System Memory: 256 Megabytes RAM
        • Hard Drive Space: 3.5 Gigabyte 
        • Other Requirements: CD Drive (not needed for download version)
        • The game does not work in a virtualized environment (virtual machine)

          .: Screen Shot & Trailer :.

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